Game accessibility guidelines and wcag 2.0–a gap analysis T Westin, JEJ Ku, J Dupire, I Hamilton Computers Helping People with Special Needs: 16th International Conference …, 2018 | 32 | 2018 |
Using game engines for non 3D gaming applications J Dupire, A Topol, P Cubaud Proc. of the international conference on computer games (CGAMES 05), 304-307, 2005 | 17 | 2005 |
Experiments towards 3D immersive interaction for digital libraries R Almeida, P Cubaud, J Dupire, S Natkin, A Topol Technologies for E-Learning and Digital Entertainment: First International …, 2006 | 15 | 2006 |
Monitoring player attention: A non-invasive measurement method applied to serious games ZM Osman, J Dupire, S Mader, P Cubaud, S Natkin Entertainment Computing 14, 33-43, 2016 | 14 | 2016 |
Physiological player sensing: New interaction devices for video games J Dupire, V Gal, A Topol Entertainment Computing-ICEC 2008: 7th International Conference, Pittsburgh …, 2009 | 13 | 2009 |
Design of a curriculum framework for raising awareness of game accessibility T Westin, J Dupire Computers Helping People with Special Needs: 15th International Conference …, 2016 | 12 | 2016 |
Conception de jeux thérapeutiques pour seniors: l’exemple du village aux oiseaux S Mader, J Dupire, E Guardiola, S Natkin Actes du 7 ème congrès sur les aides techniques pour les personnes …, 2012 | 12 | 2012 |
Digitization and 3D modeling of movable books P Cubaud, J Dupire, A Topol Proceedings of the 5th ACM/IEEE-CS joint conference on Digital libraries …, 2005 | 11 | 2005 |
Entertainment Computing--ICEC 2009: 8th International Conference, ICEC 2009, Paris, France, September 3-5, 2009, Proceedings S Natkin, J Dupire Springer Science & Business Media, 2009 | 9 | 2009 |
Evaluation and redesign of a curriculum framework for education about game accessibility T Westin, J Dupire Entertainment Computing-ICEC 2016: 15th IFIP TC 14 International Conference …, 2016 | 8 | 2016 |
Jeu sérieux, révolution pédagogique ou effet de mode? J Dupire, JM Labat, S Natkin Revue des Sciences et Technologies de l'Information-Série RIA: Revue d …, 2011 | 6 | 2011 |
Digital Games Accessibility: Introduction to the Special Thematic Session D Archambault, J Dupire Computers Helping People with Special Needs: 16th International Conference …, 2018 | 4 | 2018 |
Designing indoor tangible games based on fuzzy localisation R Robert-Bouchard, J Dupire, P Cubaud 2015 IEEE Games Entertainment Media Conference (GEM), 1-4, 2015 | 4 | 2015 |
Interactions et métadonnées riches pour les bibliothèques numérisées R Almeida, P Cubaud, J Dupire, A Topol Document numérique 9 (2), 83-110, 2006 | 4 | 2006 |
I. and Hamilton. 2018." Game Accessibility Guidelines and WCAG 2.0–A Gap Analysis." T Westin, JJ Ku, J Dupire International Conference on Computers Helping People with Special Needs …, 0 | 4 | |
A study of the challenges of eye tracking systems and gaze interaction for individuals with motor disabilities L Huang, C Xu, T Westin, J Dupire, F Le Lièvre, X Shi International Conference on Human-Computer Interaction, 396-411, 2022 | 3 | 2022 |
Lessons from Helen Keller: How to Make the Comics Accessible? J Dupire, Y Boude Harnessing the Power of Technology to Improve Lives, 1009-1016, 2017 | 3 | 2017 |
A Non Intrusive Method for Measuring Visual Attention Designed for the Study and Characterization of Users' Behavior in Serious Games ZM Osman, J Dupire, A Topol, P Cubaud International Journal On Advances in Internet Technology 7 (3&4), 262-271, 2014 | 3 | 2014 |
Non intrusive measures for determining the minimum field of view for user search task in 3D virtual environments ZM Osman, J Dupire, A Topol, P Cubaud The Seventh International Conference on Advances in Computer-Human …, 2014 | 3 | 2014 |
Designing therapeutic games for seniors: case study of" le village aux oiseaux"(birds village) S Mader, J Dupire, S Natkin, E Guardiola Modelling, Measurement and Control, A General Physics and Electrical …, 2012 | 3 | 2012 |