Seguir
Sidney Bovet
Sidney Bovet
Computer Scientist
Dirección de correo verificada de google.com
Título
Citado por
Citado por
Año
Characterizing first and third person viewpoints and their alternation for embodied interaction in virtual reality
H Galvan Debarba, S Bovet, R Salomon, O Blanke, B Herbelin, R Boulic
PloS one 12 (12), e0190109, 2017
1822017
The critical role of self-contact for embodiment in virtual reality
S Bovet, HG Debarba, B Herbelin, E Molla, R Boulic
IEEE Transactions on Visualization and Computer Graphics 24 (4), 1428-1436, 2018
672018
Using traditional keyboards in vr: Steamvr developer kit and pilot game user study
S Bovet, A Kehoe, K Crowley, N Curran, M Gutierrez, M Meisser, ...
2018 IEEE Games, Entertainment, Media Conference (GEM), 1-9, 2018
452018
Creating and Augmenting Keyboards for Extended Reality with the Keyboard Augmentation Toolkit
M McGill, S Brewster, DP De Sa Medeiros, S Bovet, M Gutierrez, A Kehoe
ACM Transactions on Computer-Human Interaction 29 (2), 1-39, 2022
172022
Method and system for object segmentation in a mixed reality environment
M Gutierrez, T Rouvinez, S Bovet, H Grabner, M Meisser
US Patent 11,182,962, 2021
12021
Method and system for mixed reality interaction with peripheral device
M Gutierrez, T Rouvinez, S Bovet, H Grabner, M Meisser
US Patent 10,943,402, 2021
12021
Ensuring Self-Haptic Consistency for Immersive Amplified Embodiment
S Bovet, R Boulic
École polytechnique fédérale de Lausanne, 2017
2017
IIG
R Boulic, S Bovet, CL Coscia, MG Delahaye, H Galvan Debarba, ...
El sistema no puede realizar la operación en estos momentos. Inténtalo de nuevo más tarde.
Artículos 1–8