Experiencing virtual reality together: Social VR use case study S Gunkel, H Stokking, M Prins, O Niamut, E Siahaan, P Cesar Proceedings of the 2018 ACM international conference on interactive …, 2018 | 71 | 2018 |
Virtual Reality Conferencing: Multi-user immersive VR experiences on the web SNB Gunkel, HM Stokking, MJ Prins, N Van Der Stap, FB Haar, ... Proceedings of the 9th ACM Multimedia Systems Conference, 498-501, 2018 | 56 | 2018 |
WebVR meets WebRTC: Towards 360-degree social VR experiences S Gunkel, M Prins, H Stokking, O Niamut 2017 IEEE Virtual Reality (VR), 457-458, 2017 | 51 | 2017 |
Social VR platform: Building 360-degree shared VR spaces SNB Gunkel, M Prins, H Stokking, O Niamut Adjunct publication of the 2017 ACM international conference on interactive …, 2017 | 50 | 2017 |
TOGETHERVR: A FRAMEWORK FOR PHOTO-REALISTIC SHARED MEDIA EXPERIENCES IN 360-DEGREE VR MJ Prins, S Gunkel, OA Niamut SMPTE Motion Imaging Journal 127 (7), 39-44., 2018 | 45 | 2018 |
Watching videos together in social Virtual Reality: an experimental study on user’s QoE F De Simone, J Li, HG Debarba, A El Ali, SNB Gunkel, P Cesar IEEE VR Conference, 2019 | 43 | 2019 |
Streaming virtual reality video HM Stokking, OA Niamut, SNB Gunkel US Patent App. 16/332,773, 2019 | 40 | 2019 |
From IPTV to synchronous shared experiences challenges in design: Distributed media synchronization I Vaishnavi, P Cesar, D Bulterman, O Friedrich, S Gunkel, D Geerts Signal Processing: Image Communication 26 (7), 370-377, 2011 | 38 | 2011 |
Quality of experience in telemeetings and videoconferencing: a comprehensive survey J Skowronek, A Raake, GH Berndtsson, OS Rummukainen, P Usai, ... IEEE Access 10, 63885-63931, 2022 | 36 | 2022 |
VRComm: an end-to-end web system for real-time photorealistic social VR communication SNB Gunkel, R Hindriks, KME Assal, HM Stokking, ... Proceedings of the 12th ACM multimedia systems conference, 65-79, 2021 | 36 | 2021 |
Asymmetric delay in video-mediated group discussions M Schmitt, S Gunkel, P Cesar, D Bulterman 2014 sixth international workshop on quality of multimedia experience (QoMEX …, 2014 | 26 | 2014 |
Multi-sensor capture and network processing for virtual reality conferencing S Dijkstra-Soudarissanane, KE Assal, S Gunkel, F Haar, R Hindriks, ... Proceedings of the 10th ACM Multimedia Systems Conference, 316-319, 2019 | 25 | 2019 |
Processing spherical video data on the basis of a region of interest L D'acunto, E Thomas, MO Van Deventer, S Gunkel US Patent 10,805,614, 2020 | 23 | 2020 |
The influence of interactivity patterns on the quality of experience in multi-party video-mediated conversations under symmetric delay conditions M Schmitt, S Gunkel, P Cesar, D Bulterman Proceedings of the 3rd International Workshop on Socially-aware Multimedia …, 2014 | 21 | 2014 |
Let’s get in touch! adding haptics to social vr L Fermoselle, S Gunkel, F ter Haar, S Dijkstra-Soudarissanane, A Toet, ... Proceedings of the 2020 ACM International Conference on Interactive Media …, 2020 | 20 | 2020 |
A QoE study of different stream and layout configurations in video conferencing under limited network conditions SNB Gunkel, M Schmitt, P Cesar 2015 Seventh International Workshop on Quality of Multimedia Experience …, 2015 | 17 | 2015 |
A QoE testbed for socially-aware video-mediated group communication M Schmitt, S Gunkel, P Cesar, P Hughes Proceedings of the 2nd international workshop on Socially-aware multimedia …, 2013 | 17 | 2013 |
360-degree photo-realistic VR conferencing SNB Gunkel, MDW Dohmen, H Stokking, O Niamut 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 946-947, 2019 | 15 | 2019 |
EVERYDAY PHOTO-REALISTIC SOCIAL VR: COMMUNICATE AND COLLABORATE WITH AN ENHANCED CO-PRESENCE AND IMMERSION SNB Gunkel, H Stokking, T De Koninck, O Niamut Proceedings of International Broadcast Conference (IBC 2019), 2019 | 15 | 2019 |
A system to analyze group socializing behaviors in social parties H Jang, SP Choe, SNB Gunkel, S Kang, J Song IEEE Transactions on Human-Machine Systems 47 (6), 801-813, 2016 | 14 | 2016 |