Eray Molla
Eray Molla
Associate Principal R&D Programmer at Rockstar Games
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Characterizing embodied interaction in first and third person perspective viewpoints
HG Debarba, E Molla, B Herbelin, R Boulic
2015 IEEE Symposium on 3D User Interfaces (3DUI), 67-72, 2015
The critical role of self-contact for embodiment in virtual reality
S Bovet, HG Debarba, B Herbelin, E Molla, R Boulic
IEEE Transactions on Visualization and Computer Graphics 24 (4), 1428-1436, 2018
Augmented reality for board games
E Molla, V Lepetit
2010 IEEE International Symposium on Mixed and Augmented Reality, 253-254, 2010
Egocentric mapping of body surface constraints
E Molla, HG Debarba, R Boulic
IEEE transactions on visualization and computer graphics 24 (7), 2089-2102, 2017
Spa: Sparse photorealistic animation using a single rgb-d camera
K Li, J Yang, L Liu, R Boulic, YK Lai, Y Liu, Y Li, E Molla
IEEE Transactions on Circuits and Systems for Video Technology 27 (4), 771-783, 2016
Singularity free parametrization of human limbs
E Molla, R Boulic
Proceedings of Motion on Games, 187-196, 2013
A two-arm coordination model for phantom limb pain rehabilitation
E Molla, R Boulic
Proceedings of the 19th ACM Symposium on Virtual Reality Software and …, 2013
Realistic modeling of spectator behavior for soccer videogames with CUDA
E Yılmaz, E Molla, C Yıldız, V İşler
Computers & Graphics 35 (6), 1063-1069, 2011
One Step from the Locomotion to the Stepping Pattern
R Boulic, U Evci, E Molla, P Pisupati
Proceedings of the 29th International Conference on Computer Animation and …, 2016
Precise and responsive performance animation for embodied immersive interactions
E Molla
EPFL, 2016
Egocentric Normalization of Kinematic Path.
E Molla, R Boulic
Eurographics (Posters), 13-14, 2015
R Boulic, S Bovet, CL Coscia, MG Delahaye, H Galvan Debarba, ...
Spatial relationship vectors
E Molla, R Boulic
Free-space stepping strategies identification
P Pisupati, E Molla, R Boulic
A Full-Body Virtual Mirror System for Phantom Limb Pain Rehabilitation
E Molla, R Boulic
Joint Virtual Reality Conference of ICAT, EGVE and EuroVR, 2012, 73, 0
Biomechanically Valid Arm Posture Reconstruction Exploiting Clavicle Movement
E Molla, R Boulic
Joint Virtual Reality Conference of ICAT, EGVE and EuroVR, 2012, 17, 0
Ensuring Presence and Agency Through Precise and Responsive Full-Body Avatar Control
E Molla
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Artículos 1–17