Mixed reality, gamified presence, and storytelling for virtual museums G Papagiannakis, E Geronikolakis, M Pateraki, VM López-Menchero, ... Encyclopedia of computer graphics and games, 1150-1162, 2024 | 59 | 2024 |
MAGES 3.0: Tying the knot of medical VR G Papagiannakis, P Zikas, N Lydatakis, S Kateros, M Kentros, ... ACM SIGGRAPH 2020 Immersive Pavilion, 1-2, 2020 | 22 | 2020 |
From readership to usership: communicating heritage digitally through presence, embodiment and aesthetic experience S Bertrand, M Vassiliadi, P Zikas, E Geronikolakis, G Papagiannakis Frontiers in Communication 6, 676446, 2021 | 21 | 2021 |
A true ar authoring tool for interactive virtual museums E Geronikolakis, P Zikas, S Kateros, N Lydatakis, S Georgiou, M Kentros, ... Visual computing for cultural heritage, 225-242, 2020 | 20 | 2020 |
New cross/augmented reality experiences for the virtual museums of the future G Efstratios, T Michael, B Stephanie, L Athanasios, Z Paul, P George Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation …, 2018 | 17 | 2018 |
Covid-19-VR strikes back: innovative medical VR training P Zikas, M Kamarianakis, I Kartsonaki, N Lydatakis, S Kateros, M Kentros, ... ACM SIGGRAPH 2021 Immersive Pavilion, 1-2, 2021 | 16 | 2021 |
Rapid reconstruction and simulation of real characters in mixed reality environments M Papaefthymiou, ME Kanakis, E Geronikolakis, A Nochos, P Zikas, ... Digital Cultural Heritage: Final Conference of the Marie Skłodowska-Curie …, 2018 | 16 | 2018 |
Virtual reality medical training for COVID-19 swab testing and proper handling of personal protective equipment: Development and usability P Zikas, S Kateros, N Lydatakis, M Kentros, E Geronikolakis, ... Frontiers in virtual reality 2, 740197, 2022 | 13 | 2022 |
From Readership to Usership and Education, Entertainment, Consumption to Valuation: Embodiment and Aesthetic Experience in Literature-based MR Presence S Bertrand, M Vassiliadi, P Zikas, E Geronikolakis, G Papagiannakis arXiv preprint arXiv:1910.10019, 2019 | 2 | 2019 |
An XR rapid prototyping framework for interoperability across the reality spectrum E Geronikolakis, G Papagiannakis arXiv preprint arXiv:2101.01771, 2021 | 1 | 2021 |
Case study for mobile, rapid reconstruction for VR heritage simulation G Efstratios, P George | | |
Literary Myths in Mixed Reality G Efstratios, P George | | |
True Augmented Reality Virtual Characters for Digital Cultural Heritage Applications G Efstratios, P George | | |
Holographic and Augmented Reality simulations for cultural heritage G Efstratios, P George | | |