How immersion, presence, emotion, & workload differ in virtual reality and traditional game mediums HC Lum, R Greatbatch, G Waldfogle, J Benedict Proceedings of the Human Factors and Ergonomics Society Annual Meeting 62 (1 …, 2018 | 32 | 2018 |
Usability testing of a virtual reality tutorial SG Fussell, JL Derby, JK Smith, WJ Shelstad, JD Benedict, BS Chaparro, ... Proceedings of the Human Factors and Ergonomics Society Annual Meeting 63 (1 …, 2019 | 23 | 2019 |
An eye-tracking analysis of a restaurant menu JK Smith, JD Guliuzo, JD Benedict, BS Chaparro Proceedings of the Human Factors and Ergonomics Society Annual Meeting 63 (1 …, 2019 | 11 | 2019 |
The intuitiveness of gesture control with a mixed reality device JD Benedict, JD Guliuzo, BS Chaparro Proceedings of the Human Factors and Ergonomics Society Annual Meeting 63 (1 …, 2019 | 6 | 2019 |
The relationship of eye movement, workload, and attention on learning in a computer-based training program HC Lum, RL Greatbatch, GE Waldfogle, JD Benedict, DA Nembhard Proceedings of the human factors and ergonomics society annual meeting 60 (1 …, 2016 | 6 | 2016 |
User experience evaluation of the Microsoft HoloLens for student-related tasks WJ Shelstad, JD Benedict, JK Smith, T Momo, JD Guliuzo, NR Reuss, ... Poster presented at the Human Factors and Applied Psychology Student …, 2019 | 5 | 2019 |
A Birds Eye View of a Foreign World: Individual Differences in Spatial Cognition D Blasko, H Lum, G Waldfogle, J Benedict, H Blasko-Drabik Mental 157 (076), 085, 2016 | | 2016 |
Why is Counting-by-Eye so Difficult? Effects of Spatial Structure and Reduced Luminance DA Owens, J Benedict, C Campoli, M Shah Journal of Vision 14 (10), 847-847, 2014 | | 2014 |
Heather C. Lum J Benedict, G Waldfogle, R Greatbatch | | |